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Android Updated AND-803 Exam Blueprint, Syllabus and Topics

Android Applications UI-UX Design and Monetization Techniques

Last Update May 17, 2024
Total Questions : 51

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Android AND-803 Exam Overview :

Exam Name Android Applications UI-UX Design and Monetization Techniques
Exam Code AND-803
Official Information http://www.androidatc.com/upload/editor_upload/file/AND-803_Android-Applications-UI-UX-Design-and-Monetization-Techniques--Course-Outline-.pdf
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Android AND-803 Exam Topics :

Section Weight Objectives
Lesson 1: UI/UX Design Fundamentals   Introduction
UX Designer
UI Designer
The Difference between UI and UX Design
Understanding Users’ and Business needs
Strategy and Content
  • What is Content Strategy?
Wire-framing and Prototyping
  • Uses of App Wireframes and Prototypes
  • Wireframes Levels
  • Elements of Wireframes and Prototypes
  • The difference between Wireframe and Prototype
Execution and Analytics
Usability and User’s Feeling
Testing and Feedback
  • Visual design and user’s interaction
  • Functionality
  • Compatibility, performance and stability
  • Security
  • Setting up a Test Environment
  • Usability Testing by Participants
  • Starting Your Test Session
  • Analyzing Your Test
Lesson 2: Building an App Wireframe   Introduction
Why is Wireframe the first step?
Do’s and Don’ts for a Successful UX design
Wireframe Tools for Mobile Apps
  • Paper Prototyping
  • Storyboard That Software
  • Adobe XD (Experience Design)
Lab 2: Building Your App Wireframe
  1. Brainstorming Phase
  2. Wireframe Phase
Lesson 3: A UX/UI Designer Journey in Two Android Apps   Introduction
Pizza Pizza Application
The Weather Network Application
Lesson 4: How to Monetize your Application   Introduction
Different Monetization Techniques
  • Paid Applications
  • Lite vs. Pro
  • Advertising and Ad Mediation
  • In-App Purchase
  • Subscriptions
Ad Format
Ad Types
Best Technique for Your Business
Adding In-App Ads to Your Android Application
Revenue Metrics
Lab 4: Adding Google Ads to your Application
  • Creating an Android Application
  • Adding Google Play Services to Your Project
  • Modifying the Manifest File
  • Creating an AdMob Account and an Ad Unit ID
  • Placing the Ad in your Main Activity Layout
  • Requesting and loading Ads
Lesson 5: Publishing your Application   Introduction
Preparing your App for Release
Releasing your App to Users
  • Releasing your App through an Application Marketplace
  • Releasing your Application through Email
  • Releasing Through a Web Site
Signing your Application
The Publishing Process on Google Play
Google Play In-App Billing Service
Releasing App Best Practices
Lab 4 : Publishing your Application on Google Play
  • Creating an Android Application
  • Signing your Application Using Android Studio
  • Creating a Publisher Account
  • Publishing Your App
Lesson 6: Licensing and Monitoring your Application   Introduction
Licensing your Application
Google Play Licensing
  • Setting up Licensing
Adding Licensing to Your App
Monitoring your App
  • Benefits
  • Using Google Analytics
Lab 6: Adding Licensing and Analytics to your Application
  • Setting up Google Play Licensing Service in Android Studio
  • Using LVL in your Applications Code
  • Setting up Google Mobile Analytics in Android Studio

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